Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. {{indexmenu_n>50}} ====== Advanced Task Editing ====== This section is designed for experienced authors who want to build complex interactive levels, use dynamic templates, customize scripts, and integrate games with external sites or services. ===== Subsections ===== * [[en:authors_main:task_editor:advanced:author_scripts|Scripts and Interactive Elements]] — writing custom client-side JavaScript to interact with players directly on the level page. * [[en:authors_main:task_editor:advanced:page_elements|Level Page Elements]] — what the level page is built of: how to hide or restyle its blocks and force a theme. * [[en:authors_main:task_editor:advanced:edit_templates|Templates]] — using HTML template tags to output team-specific or code-specific content dynamically. * [[en:authors_main:task_editor:advanced:composite_codes|Composite Codes]] — a final level code assembled automatically from parts scattered across codes, bonuses and hints. * [[en:authors_main:task_editor:advanced:inventory|User Inventory]] — creating and managing virtual team items, keys, and tokens. * [[en:authors_main:task_editor:advanced:gps|Codes by GPS Coordinates]] — submitting a code automatically once the player reaches a spot on the ground, and showing the distance to it. * [[en:authors_main:task_editor:advanced:qr_scanner|QR Code Scanner in a Task]] — a button that turns on the camera and submits the scanned QR code as an answer. * [[en:authors_main:task_editor:advanced:api_main|Task API (External Services)]] — encrypting game data via Blowfish to securely interact with external servers and Telegram bots. en/authors_main/task_editor/advanced.txt Last modified: 2026/08/16 11:25(external edit)