Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. {{indexmenu_n>40}} ====== Creating and Copying Tasks ====== This section describes how to manage levels (tasks) within a game, duplicate levels, and import tasks from other games. ===== Creating Tasks ===== To add a new task to your game scenario: - Open your game editor. - Click the **"Add Task"** button (usually in the top or sidebar task management panel). - Fill in the required fields: * **Task Working Name** (visible to authors and to players after completion). * **Task Description** (the puzzle text, styling, media). * **Codes** (correct answers to pass the level). - Save changes. ===== Copying Tasks ===== The engine supports two ways of copying tasks: within the same game, and between different games of the same author. ==== 1. Duplicating Within a Game ==== If you need to create multiple similar levels (e.g. sharing the same layout styles or hints timing): - In the level list, locate the task you want to copy. - Click the **"Copy Task"** icon (or choose the copy option from the task context menu). - A clone will be created with the exact same text, codes, hints, and scripts. It will appear at the bottom of the list named ''Copy of [Task Name]''. - Edit the clone to replace the puzzle and correct answers. ==== 2. Importing Tasks from Other Games ==== You can transfer tasks from games you previously authored: - In the editor panel of your current game, click **"Import/Copy Tasks from Other Games"** (or equivalent in the UI). - In the dropdown, select the source game (from the list of games where you are an author). - Check the boxes next to the levels you wish to copy. - Click the **"Copy Selected Tasks"** button. - The tasks (with all hints, bonuses, and settings) will be added to the end of your current game scenario. en/authors_main/task_editor/task_actions.txt Last modified: 2026/06/15 21:40(external edit)