Содержание

Running and Closing a Game

While a game is on, the engine runs by itself: levels are handed out, codes are accepted, hints open on time, auto-transitions fire. No manual action is required after the start.

Everything you can step in with, though, sits in one place — in the black admin block above the table on the game statistics page. The author of the game and the domain admin see it.

The Admin Block on the Statistics Page

The admin block on the statistics page: sequences, hiding a team, autopasses, dismissing a level

The block has up to five rows, and some of them are not always there:

At the bottom of the page, under the table, there is one more row — “Add the game to the season rating”; only the domain admin has it, and it has a page of its own: The Season Rating.

Autopasses and Stopping the Game

“Check autopasses” is needed in one rare case: the last level is set to a time-based auto-transition, and some of the teams have left the game and have not entered the interface since that time came. An auto-transition is counted when the team refreshes the page — and it does not refresh, so its finish is not recorded. The button walks over every team still in the game and counts the transitions for them.

The “Stop the Game” checkbox is not a button of its own but a modifier to that same “Check autopasses”. With it, the engine counts the autopasses as if the time had moved three years ahead, and brings everyone still playing to the finish. You still have to press “Check autopasses” — the checkbox does nothing on its own.

This is not the same as the game ending on schedule. The checkbox closes the sequences for the teams; the end time stands in the game settings and works by itself.

Closing a Game and the Archive

Player Ratings and Reviews

Once the game is over, the player gets a review form: a star rating and a text comment.

A game review: the form reaches the player on the main page once the game has ended

Not everyone who dropped in may rate. The form goes to a player who played with exactly one team and opened at least half of the levels their team opened. Testers are not shown it at all. If a player asks why they have no stars, this is usually why; the form explains it itself.

The average score of a game is visible in the list of recent games and in the “Authorship” section of a person's page. The texts of the reviews themselves are currently open to the author and the admin only — via a direct link:

https://qeng.org/reviews.php?gid=GAME_ID

*(Replace GAME_ID with the numeric identifier of your game.)*

The reviews as the author sees them: the average score, the text and who left it

Re-launching a Game

To run an already played archived game again — for a new group, say:

Important when restarting. If the level texts used absolute time references (templates with unix_time tags), those moments may already lie in the past. Before restarting, update every timestamp in the templates so as not to break the game for the new players.