Before launching a game for actual players, it is extremely important to make sure that all tasks are displayed correctly, codes are accepted without failures, and hints arrive on time.
Any author can test the game in one click directly from the editor:
<note tip> Testing Lifehack: If you need to quickly move to another level while testing a linear game, simply click on the level number in the bottom panel of the page. The game will automatically restart and return you to the selected level. </note>
You can invite third-party players or entire teams for independent testing:
To facilitate testing, tester teams have access to special service functions:
The game author can submit an application on behalf of their own team and accept it as testers. This allows you to check how the game looks on your teammates' screens.
<note warning> Please note: In this case, all members of your team will gain access to the game before it starts. Make sure that your team members are not actual participants in the upcoming game. </note>