en:authors_main:hosting:qr_codes

Printing QR Codes for One-off Teams

When using one-off teams (login without registration), players need to be given physical or digital access cards. QEng provides a built-in print utility to automatically layout cards with QR codes ready for printing on standard A4 paper (or others).

  • Go to your game dashboard (author section).
  • In the team management menu, select “Print team cards” (or visit the URL /game_admin/teams_print_setup.php?gid=GAME_ID).

On the print configuration page, you can customize the layout using the form fields:

  • Grid Settings: choose the number of columns and rows of cards on a single sheet, and choose the paper format (A4, A5, etc.).
  • Card Elements:
    • Show team name — prints the team name on the card (useful if you pre-assigned names).
    • Show link — displays a short text URL below the QR code in case the player's scanner fails.
    • Show language — displays the selected interface language.
  • Team Filtering: configure printing for a subset of teams (e.g. skip the first N teams using the skip field or limit cards using the limit field).
  • Margins and Sizing: adjust page margins, gaps between cards, internal padding, and font sizes.
  • After setting up the parameters, click “Print” (or “Preview”).
  • The engine will format the printable page.
  • In your browser print dialog (Ctrl+P), make sure to disable headers and footers (which print the page address, date, etc.) so they do not overlap with the cards.
  • Set the scale to 100% (or “Fit to page”).
  • If the cards spill over to an extra page, slightly decrease margins or gaps in the setup form.
  • en/authors_main/hosting/qr_codes.txt
  • Last modified: 2026/06/15 21:06
  • (external edit)