Printing QR Codes for One-off Teams
When using one-off teams (login without registration), players need to be given physical or digital access cards. QEng provides a built-in print utility to automatically layout cards with QR codes ready for printing on standard A4 paper (or others).
How to Set Up and Print Cards
1. Open the Print Setup Page
- Go to your game dashboard (author section).
- In the team management menu, select “Print team cards” (or visit the URL
/game_admin/teams_print_setup.php?gid=GAME_ID).
2. Configure Grid Layout and Elements
The settings are on the left, a live preview of the sheet on the right: it is redrawn on every change, so the grid and the sizes can be dialled in without printing anything.
Worth knowing separately:
- Team filtering — “Skip” and “Count”. That is how you print an addition to what has already been handed out: skip the first N cards and print only the new ones.
- The short link under the QR code is the fallback for a player whose camera or scanner does not work: the link can simply be typed in.
- Language — which interface language the game opens in from this card. “Auto” leaves the choice to the player's browser.
3. Start Printing
Printing goes the usual browser way (Ctrl+P) — what you see in the preview is what reaches the sheet.
Printing Tips:
- In your browser print dialog (Ctrl+P), make sure to disable headers and footers (which print the page address, date, etc.) so they do not overlap with the cards.
- Set the scale to 100% (or “Fit to page”).
- If the cards spill over to an extra page, slightly decrease margins or gaps in the setup form.

