en:authors_main:lifecycle

Testing and Conducting Games

This section covers the processes of checking your game correctness before launch, inviting testers, managing a running game, and actions after its completion.

  • Testing a Game — how to test the game as an author, invite teams of testers, use debugging tools, and tips for fast-forwarding time.
  • Running and Closing a Game — launching the game, level auto-transitions, automatic archiving after completion, viewing player reviews and ratings, and reopening a game.
  • en/authors_main/lifecycle.txt
  • Last modified: 2026/06/15 21:08
  • (external edit)