Advanced Task Editing
This section is designed for experienced authors who want to build complex interactive levels, use dynamic templates, customize scripts, and integrate games with external sites or services.
Subsections
- Scripts and Interactive Elements — writing custom client-side JavaScript to interact with players directly on the level page.
- Templates — using HTML template tags to output team-specific or code-specific content dynamically.
- User Inventory — creating and managing virtual team items, keys, and tokens.
- Task API (External Services) — encrypting game data via Blowfish to securely interact with external servers and Telegram bots.