Creating and Copying Tasks
This section describes how to manage levels (tasks) within a game, duplicate levels, and import tasks from other games.
Creating Tasks
To add a new task to your game scenario:
- Open your game editor.
- Click the “Add Task” button (usually in the top or sidebar task management panel).
- Fill in the required fields:
- Task Working Name (visible to authors and to players after completion).
- Task Description (the puzzle text, styling, media).
- Codes (correct answers to pass the level).
- Save changes.
Copying Tasks
The engine supports two ways of copying tasks: within the same game, and between different games of the same author.
1. Duplicating Within a Game
If you need to create multiple similar levels (e.g. sharing the same layout styles or hints timing):
- In the level list, locate the task you want to copy.
- Click the “Copy Task” icon (or choose the copy option from the task context menu).
- A clone will be created with the exact same text, codes, hints, and scripts. It will appear at the bottom of the list named
Copy of [Task Name]. - Edit the clone to replace the puzzle and correct answers.
2. Importing Tasks from Other Games
You can transfer tasks from games you previously authored:
- In the editor panel of your current game, click “Import/Copy Tasks from Other Games” (or equivalent in the UI).
- In the dropdown, select the source game (from the list of games where you are an author).
- Check the boxes next to the levels you wish to copy.
- Click the “Copy Selected Tasks” button.
- The tasks (with all hints, bonuses, and settings) will be added to the end of your current game scenario.